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Crash Gambling EV Calculator

Calculate the expected value of a crash gambling bet. Useful for understanding how target multiplier affects win frequency, why house edge dominates long-run outcomes, and why variance matters more than target selection in short sessions.

📈 Crash Bet Expected Value

Adjust the inputs above — output appears here.

How to read the output

For a "1/x" distributed crash game (the most common model), the probability of reaching multiplier x before crashing is (1 - edge) / x. So at 2× target with 1% edge, your win probability is ~49.5%. At 10× target, it\'s ~9.9%. At 100×, ~0.99%.

Expected payout per round (if you cash out at target x): x × win_prob × bet = (1 - edge) × bet. Notice the target multiplier cancels out — your expected loss per round is always edge × bet, regardless of which multiplier you choose. The only thing the target changes is variance.

What target should you pick?

Math says it doesn\'t matter (long run, you lose edge × total_wagered regardless of target). Variance says it matters a lot:

Bankroll survival math

Even at break-even EV (zero edge), a finite bankroll has nonzero probability of going to zero on the wrong streak. With house edge, the expectation drifts negative, accelerating ruin. Kelly criterion suggests betting (edge × win_chance) / multiplier of bankroll per round — though for crash gambling Kelly is usually overkill; conservative players use 1-2% of bankroll per bet regardless of strategy.

Worked example: 100 rounds at 2× target, $10 bet, 1% edge

The variance around that -$15 is enormous. Many 100-round sessions will be profitable; many will be much worse than -$15. The math only converges over thousands of rounds.

Common questions

Is EV the same as profit?
No. EV (expected value) is the long-run average. Actual session results can swing wildly above or below EV due to variance. EV is a steering tool, not a prediction. Two players using identical bets and strategies can have very different short-run outcomes.
Why does the target multiplier not matter for EV?
In a 1/x distributed crash game, win probability = (1 - edge) / target. Expected payout = target × win_prob × bet = (1 - edge) × bet. The target cancels. Only the house edge determines expected loss. Target only changes variance.
What target should I pick?
Math says any target gives the same EV. Variance says picking the right target matters for short-session survival. Most players sweet-spot 1.5×-3× targets — small frequent wins, low bust risk. 50×+ targets have high variance and emotional volatility.
Why is the house edge so high on AgentBet?
Default 20% edge is configurable by admin and clamped to [0, 40%]. The default is higher than Stake or Rollbit because we're a small operation and need bigger margins to cover the player-bonus liability + withdrawal solvency cushion. Big established casinos can operate at 1-2% edge with much higher volume.
Can I beat crash with a Martingale strategy?
No. Martingale (double after every loss) eventually busts your bankroll on any negative-EV game. The math is exact: at 1% edge, doubling 7 times in a row (going $1 → $2 → $4 → $8 → $16 → $32 → $64 → $128) requires $255 of bankroll for a single comeback attempt, and you'll hit that 7-loss streak ~0.78% of sessions. Negative tail risk is the killer.
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